Portfolio — Vol. 01

Kateryna Kravchenko

Interaction & Experiential Designer

Profile

From scripts
to screens

Nine years writing for Ukrainian TV, now designing websites, apps and AR from Vancouver. Scripts taught me to earn attention and cut what doesn’t serve the story. Screens need the same edit.

Selected work ↓
Skill stackTools & craft
ResearchWeb designARTypographyArt directionEditorialMotionFigmaHTML/CSS/JSCalligraphrProcreate
Kateryna Kravchenko

Index

  1. 01Oakridge Park AR
  2. 02FLUI type & brand
  3. 03Sobriety app
  4. 04Nonprofit site
  5. 05Psych hub +39%
  6. 06E-commerce +25%

Featured — a unique app experience

Three phones showing the Kio AR experience at Oakridge Park, on a newspaper collage
01
2026 · ShippedMobile ARExhibitionNGX Interactive

Kio, an AR bird for a public park

Oakridge Park, Vancouver: part of Canada’s largest redevelopment project bringing together global retail, public art, and cultural experiences.

I designed the AR interface screens for Kio’s Wall, where physical design, tactile origami and augmented reality meet.

Selected work

2023 — 2026
02
FLUI event page on laptop and phone
2026TypographyBrand

A typeface becomes a brand

Co-organized a student design jam and drew the letters myself: a custom typeface across web, product and merch, plus an accessible event page.

FLUI Design JamCase study →
03
Gobi sobriety app screens
2025MobileUX research

Small wins, counted daily

A gamified sobriety app for the sober-curious: habits, progress and small wins, without the clinical feel.

Concept → prototypeCase study →
04
DressItUp nonprofit site on laptop and phone
2025AccessibilityIA

A mission, finally legible

An accessibility-first rebuild for a nonprofit, with real stories and clear services at the centre. Engagement up, confusion down.

05
Shovkovo dark-mode silk shop on laptop
2023E-commerceEnd to end

Dark mode, bright sales

Concept to launch: a dark-mode e-commerce site with a streamlined catalog and checkout, designed and developed end-to-end.

About me

Nine years writing for television in Kyiv, now designing interactive experiences in Vancouver. The job never really changed: figuring out what people need next, first in scripts, now in screens and spaces.

Interaction Design at Capilano University (2026), Master of Journalism, and a practicum at NGX Interactive where both careers finally met.

The full story →

Let’s make something
worth walking
through

Open to studio roles, contracts and collaborations across exhibitions, AR and interactive spaces. Vancouver or remote.