About me

Same story,
new medium

Career route map from Kyiv to Vancouver A dashed flight arc connects Kyiv, departed 2022, and Vancouver. A timeline below marks 2013 first TV job, 2016 master's in journalism, 2019 screenwriter on a national cooking show, 2022 the move and switch to UX, 2024 interaction design at Capilano University, and 2026 the NGX Interactive practicum. ROUTE MAP KYIV DEP. 2022 VANCOUVER ARR. 2022 2013 First TV job, live broadcast 2016 Master’s in journalism 2019 Screenwriter, national cooking show 2022 New country, new medium: UX 2024 Interaction design, Capilano University 2026 NGX Interactive practicum

Long story short

Portrait of Kateryna Kravchenko

I spent nearly a decade in Kyiv television, starting behind the scenes of a live political talk show, then reporting, then writing. By the end I was the screenwriter of a national cooking show: I researched stories, wrote scripts, guided the host through recordings and shaped the episodes in the edit.

Television is a masterclass in one thing: attention. You learn what makes a person stay for the next minute, and what makes them reach for the remote. You learn to cut everything that doesn’t serve the story.

Design turned out to be the same discipline with different tools — you’re still deciding what someone sees first, what comes next, and what to cut.

In 2022 I moved to Vancouver and changed mediums: the Google UX certificate, freelance projects, e-commerce and nonprofit sites built end to end, then Interaction Design at Capilano University. The practicum at NGX Interactive brought both careers into one room: designing AR interfaces for Oakridge Park, where the work is telling stories in public space.

That’s the work I want more of: exhibitions, AR, interactive environments. Experiences people walk through and remember.

Based in Vancouver, BC Languages Ukrainian · English Education Interaction Design, Capilano U ’26 · MA Journalism, Kyiv Status Open to roles & contracts

What I bring

Experiential

Exhibition design, mobile AR, projection, game-based interaction

UX/UI

Flows, wireframes, prototyping, design systems, accessibility

Narrative

Scriptwriting, storyboarding, editorial research, interpretive writing

Code

HTML, CSS, JavaScript, PHP, SQL — enough to argue with developers

Off the record01 / 04

I once adapted The Matrix into an episode of a cooking show.

Ask me how → Selected work